Welcome weary traveller. Take a rest by the fire and read of the this tale of blood and vengeance. The following is a Warhammer Fantasy narrative campaign based around Games Workshop's Blood in the Badlands campaign ruleset, telling the yarn of four armies (and their players) and how they sought glory and battle in The Badlands...
Tuesday, January 10, 2012
Round 2
IT'S SPRING!
2/3
Any dangerous terrain tests are failed on a roll of 1 or 2.
Any wizard casting Lore of Life this season receives +1 to casting value
Mine rolls
Alex: exhausted.
Justin: exhausted and a 10pt magic item
Sam: 300 and 200 extra points for next battle
Caz: 20 point and 40 point magic items
Random Events
Alex: Settlers: pick a tile and plant a flag
Justin: gain a relic and place a mine
Sam: Enemy sympathisers: fortification rolls made at -1
Caz: Siege Equipment - the next time you attempt to take an enemy's territory, you will succeed automatically
Relics:
Alex: 0
Justin: 1
Sam: 0
Caz: 1
Battles
Caz vs Justin: Justin Win (elite army/green troops caz)
Justin vs Alex: Alex Win Justin army destroyed (Justin roll green troops on defeat)
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